There’s a wealth of datapoints out there on the growth of apps, and it can be overwhelming. So Mobile Entertainment has tried to help. They have compiled a presentation with 157 different stats, taking in app stores, consumer usage, analyst predictions, and app success stories. The presentation is free to view, embed and download.
Here’s the blog of two guys who have jumped onto the iPhone Apps bandwagon. Whats interesting is that they have absolutely no experience in development. They outsource most of their work. The fantastic part (that you can learn a lot from) is that they are documenting their entire experience online.
This is the Double Component Picker example. In this example we will see how to worked it in the iPad.
This is the Single Component Picker application. In this application we will see how to add Single Component in iPad.
In this application we will see how to display Splash Screen in iPad.
The iPhone Apps get-rich-quick landscape is best suited for one of two people development shops. However, some companies are also making good revenues – specifically from in-app advertising. In the report below, AdWhirl says that top apps can make $400 to $5,000 per day on ads.
In this application we will see how to change view in iPad.





